Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces. Carolyn Snyder

Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces


Paper.Prototyping.The.Fast.and.Easy.Way.to.Design.and.Refine.User.Interfaces.pdf
ISBN: 1558608702,9781558608702 | 408 pages | 11 Mb


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Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces Carolyn Snyder
Publisher: Morgan Kaufmann




These data points allow teams to reflect and refine their ideas as they create iterative versions of their apps. Dies entspricht auch der Meinung bzw. €�Eating our own dog food” allows teams to receive quick feedback around what is and is not working within the prototype during initial development. First paper sketch of a web form. Rapid Prototyping is an iterative model of user interface prototyping wherein through a quick process a prototype is prepared of the future system which is then tested amongst several users associated with it such as The process of prototyping can be carried out on various projects ranging from a simple design to a technology, workflow changes, new functionalities, & transactions that are complex. (2003) Paper Prototyping: The fast and easy way to design and refine user interfaces, San Francisco, CA, Morgan Kaufmann, Elsevier Science. User interface (UI) design is fundamentally about creating the most optimal way for a user to achieve their tasks. The best & the quickest way is to put your prototype on paper. Next, we will look at a way to create usable applications. Whether it's just a quick sketch in your notebook or a post-it note, a wireframe made using your favorite graphics software, or a high-fidelity mockup created by a web app -- incorporating some form of prototyping within your workflow is a critical step. Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies) List Price: $47.95 ISBN13: 9781558608702Condition: NewNotes: BRAND NEW FROM PUBLISHER! Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces by Carolyn Snyder. Is the mechanic, or main action, In initial paper prototyping, we test for basic interactions and interface. Persuasive Technology: Using Computers to Change What We Think and Do by B.J. Dem Rat von Carolyn Snyder (Autorin des Klassikers: “Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces”). When we peer-test a prototype, Can users navigate around it to execute a task? [8] Snyder C., 2003, Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces (Interactive Technologies), Morgan Kaufmann, Pages: 408. You can iteratively revise and refine your idea in a matter of minutes. The book Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces is the definitive resource on paper prototyping but it is several hundred pages and honestly it is overkill.